Well that was out of the blue, wasn’t it? I admit I was quite surprised by the introduction of adorable new mob in Minecraft snapshot 19w34a, but if you think for a second we’re irritated or even flattered, well… let me hit you with a dose of perspective.
Artistic influence happens all the time, and is a natural part of the conversation. If it doesn’t then just why are we sharing, anyway? Art is communication, if not expression. Tumbleberry and I tossed it over for a while, and certainly there’s no mistaking the influence here.
I mean, c’mon, that’s a deadringer for our little fella. It’s also not original in the least, but as a starting point goes, I’ll say that I’m glad it’s not another drowned zombie or desert skeleton. After a pleasant little fella like this is introduced, I’m curious how the rest of the snapshot will turn out.
Maybe I’m a little late to the game here, but I recently discovered PngOptimizer, and running every single png from all versions of our texture pack has reduced their sizes about 20%, and performance in Minecraft quite a bit more. I’ve noticed smoother frame rates, and that’s always a bonus with our favourite resource hungry block game. The downloads are live now, and you’ll find notes in the changelog of each pack if you’re curious.
I’ve also fixed a couple broken textures in the 256x version of our pack for Minecraft 1.13. And yes, we’ll be fixing the horse armour, which we missed in the previous update. As of now it’s still broken, but we’ve still a fair amount of work to do. At present we’ve updated the “beta” for 1.14 over 260 times. That’s a lot of work.
It may give you some idea of what goes into each update of the ACME Resource Pack.
Finally, offsite downloads haven’t been updated, and with everything on my plate at the moment, I won’t be updating our affiliates, so be warned. The only way to get the most current versions of our texture pack is right here.
Until the next update – which will be pretty soon, I expect. We’re eager to be done with this update. Yep. I said it.
The bad news is that the shulker textures in the ACME Resource Pack for Minecraft 1.11 and 1.12 were the wrong size in addition to 64x. The good news is they’re all fixed and the downloads are live right now. My apologies for any undue crashes… I can’t be certain why these versions tested well with my hardware. Minecraft has no sense of scale, so it’s possible to mix resolutions and get away with it in some cases.
Thank you for your feedback so far, it’s helping in addressing potential issues with the pack, and I’m doing my best to address them. As always, you can find us on Twitter, Facebook and Patreon! We’d love to see your builds, maps, and creations! Remember, this pack is for you.
Even though we updated ACME Resource Pack to support Minecraft 1.12.x, – which you can download here – we’re already planning improvements. The glass needs work. Hoo-boy. It’s a pane to work with, particularly the clear glass, which you just can’t see to connect right. I hesitated to stylize it in previous versions of Minecraft because of dodgy transparency implementation, which they have http://premier-pharmacy.com/product-category/cholesterol-lowering/ since addressed, like… three versions ago. So very soon we will be updating the glass, and whatever else we decide needs to be touched up.
This is one of the reasons we need more testers. If you notice any issues with broken, missing textures, or other details, please let us know here, on our Facebook page, on Twitter or Patreon. Thank you!
That title kinda reminds me of those Dilbert pun-ish-mints, you know… “Managemints”, etc. Heh. Ahem! Where is the latest version of ACME Resource Pack? You guys are wonderfully patient. I’d like to assure you that Tumbleberry and I are working hard on the new textures. It’s not just us, right? Those parrot textures are have their own design flavour, and certainly aren’t what we would have done.
As it happens I’m also announcing our official support for Minecraft Portable Edition (MCPE), which will be freely available…when it’s ready. I’ve just begun to list the internal distinctions between the Resource Pack and what Micro…er, Mojang is calling “Add Ons”. The good news the MCPE team has done a commendable job of making its edition streamlined, so there’s not much http://premier-pharmacy.com/product-category/alcoholism/ work to be done with the majority of textures. That’s great, because it shaves months off the projected launch schedule.
Honestly, it’s more like “more sooner than later” sort of thing. You see, there are four different sets of Graphical User Interface assets that will have to be made from scratch for ACME Pack for MCPE, and as we’re in the habit of releasing only complete products, you can imagine this may take awhile. We will release the Resource Pack when it’s ready, and I’ll keep y’all updated on the progress of the ACME Pack Resource…Pack…Add On…thing.
Gonna need a better name for it, too.
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Family is why Tumbleberry and I made this resource pack, after all. Our prayers are with those who struggle, and hold to the truth. Remember those who love you … give them an indication for your gratitude before the year is out.
We are pleased to finally announce the release of ACME Resource Pack v9.82 for Minecraft! Downloads are live, so hop on over! There was so much to do, but we’ve arrived! Every aspect of the Combat Update has been covered in our distinctive style.
When you’re in the new boats, be sure to check out the water. About time, isn’t it?
Retroactive updates of older pack versions haven’t occurred yet, but that’s in the pipeline along with a massive revamp of our entire pack to meet the new standard you’re seeing in these new textures. Something to look forward to!